Ghostwire: Toyko is one of the exceedingly small number of video games that I’ve been bothered to grab all the trophies for. It wasn’t a fun Platinum either as, after about 10 hours in, the game gets rather repetitive and the trophy hunt becomes an absolute mind-numbing grind for collectibles.
So why did I do I bother then? You might be thinking. Well, simply put, I absolutely loved the look and the feel of Tango Gameworks’ version of Shibuya. The way the rain soaked streets reflect the neon signs is mesmerising to me. The gloriously detailed environments makes it feel like you really are in a real, living city in the moments after its inhabitants were spooky-raptured. It’s such a beautiful space to inhabit and as a bit of a Japanophile who recently spent his honeymoon wandering around parts of Shibuya that feature in the game, playing Ghostwire: Tokyo is also a great way to soak up the vibe of the city and indulge in some memories of my trip.
But now, thanks to an upcoming mod from master VR modder Luke Ross, I’m able to experience the world of Ghostwire: Tokyo like I was actually there and it’s by far my most preferred way to play the game. Want to see what all the fuss is about? You can watch me lose my mind over petting Shiba Inu’s in VR in this week’s VR Corner (below).