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Oculus exclusive combat racer, Death Lap feels like a bit of a false start

Like an unexpected blue shell from Mario Kart, Death Lap seems to have come from out of nowhere and crashed onto the front page Oculus store. Unlike the blue shell though, the impact of this one feels a bit limp and after playing it for over an hour, I’m less than impressed with the vehicular mayhem on offer.

You can watch me try out both the Rift S and Quest versions of Death Lap in this week’s episode of Ian’s VR Corner, which you’ll find just below these words. The Rift S footage is present from the start but you can skip to the 13 minute mark if you just want to watch Quest gameplay.

The first thing that struck me about the Rift S version of Death Lap was just how budget it all looked. Everything felt underwhelming, from the amateur actor performing the intro video in his Poundland ‘bandit’ costume, through to the bland and simple textures and limp sound effects. Granted I’d just come from playing mega-budget, gorgeous games like Stormland and Asgard’s Wrath and yes, Death Lap does only command a budget price, but still, there were points where it felt like I was playing a cheesy PS1 game rather than the cutting edge VR combat racer it wants to be.

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