For the first 15 minutes or so, Stormland feels like your standard, story-driven VR experience. Movement speed is slow, there are basic environmental puzzles to solve and your route through the game is linear and littered with points where you just have to stand around and listen to someone talk. Sounds more like Yawnland at the moment, am I right?
But then, something wonderful happens. After climbing aboard a transport platform your avatar, a voiceless robotic gardener named Vesper, is flown high up into the sky. Here, surrounded by a sea of undulating clouds are a series of floating islands, just ripe for exploration. It’s here that you first attach the Slipstream Thruster to your arm, a device that allows you to rocket across the top of the clouds like Superman on roller skates and it’s at this point that the game really opens up, giving you a sense of freedom that’s rare in most VR titles.
Surfing on the clouds isn’t the only way to get around though, the further you progress the more upgrades and enhancements you’ll find for Vesper. The most useful of which allows you to grab hold of surfaces from up to 5 feet away. Then with a flick of the wrist you can launch yourself skyward and scale huge structures in a matter of moments.